Team Critique - Sun Team M-CharizardY

Discussion in 'Question & Answer' started by Hope, Dec 12, 2017.

  1. Hope

    Hope New Member

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    Hi! I'm a new member here, hope you could help me with ideas to improve this team. I don't play VGC since VGC 16, and since USUM is out I resolved to try this new format. Thanks in advance for your help :)

    Here's my team:

    Charizard-Mega-Y @ Charizardite Y
    Ability: Drought
    Level: 50
    Shiny: Yes
    EVs: 68 HP / 252 SpA / 188 Spe
    Modest Nature
    IVs: 0 Atk
    - Heat Wave
    - Overheat
    - Solar Beam
    - Protect

    Max out on SpA to get the most of his STAB, and give it just enough speed to outspeed neutral nature Lando. Considering cutting some move for Tailwind.

    Venusaur @ Life Orb
    Ability: Chlorophyll
    Level: 50
    EVs: 76 HP / 252 SpA / 180 Spe
    Modest Nature
    IVs: 0 Atk
    - Sludge Bomb
    - Solar Beam
    - Hidden Power [Ice]
    - Protect

    Drought abuser, 0KO Tapu Koko almost everytime with sludge bomb, HP to snipe Lando/Chomp.

    Landorus-Therian @ Assault Vest
    Ability: Intimidate
    Level: 50
    EVs: 244 HP / 4 Def / 12 SpD / 248 Spe
    Adamant Nature
    - U-turn
    - Rock Slide
    - Earthquake
    - Superpower

    Took this set from Wolfie, it has the same attack as Chomp but with way more bulk.

    Scrafty @ Eject Button
    Ability: Intimidate
    Level: 50
    EVs: 230 HP / 252 Atk / 26 Spe
    Adamant Nature
    - Fake Out
    - Drain Punch
    - Knock Off
    - Protect

    Enough speed to outspeed neutral uninvested Ttar and OKO it.

    Tapu Lele @ Psychium Z
    Ability: Psychic Surge
    Level: 50
    EVs: 164 HP / 92 Def / 252 SpA
    Modest Nature
    IVs: 0 Atk
    - Psyshock
    - Moonblast
    - Protect
    - Skill Swap

    Good coverage with both STABs and a nuke on Psychium Z. Prevents Fake Out.

    Aerodactyl @ Focus Sash
    Ability: Pressure
    Level: 50
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Sky Drop
    - Tailwind
    - Taunt
    - Wide Guard

    Meant to be a TR counter, and speed controller.
     

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