Something I've been thinking about a lot is hail. I like the hail setters (Ice Cream and Ninetales) and there are plenty of options for Blizzard spam. However, every time I try to make a hail team (Or even a team with a two mon hail mode), it seems to flop. Of course, you do see plenty of teams that have Ninetales or sometimes Vanilluxe do well but there's never an actual hail core like there is for rain and sun. So my question is: Do you think an actual hail mode would be viable if ONE of the following two mechanic changes were implemented: Ice types gain a 1.5x boost to their defense in hail (Just like Rock types' special defense boost in sand) All ice type attacks get a 1.5x boost in power in hail (Just like water and fire moves in rain and sun respectively). Also, one move time that's super effective on ice would have power decreased in hail (Like fire and water moves in rain and sun). This intent of this question was regarding the current metagame but how these mechanic changes could affect future metagames is also an interesting discussion.